اسطوانات و دروس و كتب و غيره ( فوتوشوب معمارى) احترافية و متجددة
كُتب : [ 24 / 02 / 2008 - 49 : 11 AM ]
بسم الله الرحمن الرحيم
اسطوانات و دروس و كتب وغيره ( فوتوشوب معمارى) متجددة
ستوضع تباعا ان شاء الله و نبدأها بالاتى
Techniques of Dylan Cole - Advanced Digital Matte Painting
ديفيدى فوتوشوب معمارى احترافى من شركة Gnomon workshop
Building upon the foundation of his first two DVDs, Dylan takes you through the entire matte painting process, from pencil sketch to color study to final rendering. He demonstrates many techniques he uses in production, from various types of photo manipulation to hand painting methods. Many challenges are addressed, such as skies, water, architecture, linear perspective and atmospheric perspective. You will also learn how to relight a painting as Dylan transforms a daylight scene into a sunset shot. As an added bonus, the original photo references and the final Adobe Photoshop
file are included in this DVD-ROM.
Over 2 1/2 hours of lecture.
Topics covered:
Composition
Realistic Lighting
Digital Painting
Photo Manipulation
Micro Composition
Linear Perspective
Atmospheric Perspective
Non-destructive Painting
Problem Solving
Chapters:
01: Color Sketch and the Sky
02: Creating the Hills
03: Creating the Foreground
04: Adding Detail and Distant Buildings
05: Creating the Main Buildings
06: Detailing the Buildings
07: Refining the Painting
08: Cloud Shadows and Final Details
09: Re-Lighting for Sunset
download from easy-share
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Psd file full of awesome textures and styles
streets buildings trees ..
http://rapidshare.com/files/39035728...lan.part01.rarhttp://rapidshare.com/files/39035727...lan.part02.rarhttp://rapidshare.com/files/39035714...lan.part03.rarpass:gfxgfx.org
3D Game Textures: Create Professional Game Art Using Photoshop
كتاب مخصص لاكساء المبانى بالفوتوشوب لصانعى الألعاب و المعماريين وغيرهم
Publisher: Focal Press | Feb 2006 | ISBN: 0240807685 | Pages: 368 | PDF | 21.8 MB
Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book is the first of its kind to provide an in-depth guide to game texturing with hundreds of high-quality examples. This guide teaches everything a game artist will need to know-from researching textures, basic artistic principles, tools and techniques, to specific step-by-step tutorials that explain how to create textures for a myriad of environments. The goal of this book is to give the reader a guide that will actually help them secure a job as a developer/artisteven providing them with images created using the tutorials that can be used in a portfolio.
http://depositfiles.com/files/1274394 Advanced Photoshop Magazine - Issue 28
عدد معمارى رائع من مجلة الفوتوشوب المتقدم يهم المعماريين دون غيرهم
العدد شامل pdf مع الاسطوانة الخاصة به
Issue highlights
- How to incorporate shadows
- Correctly resize your images
- Comic art in the digital age!
CD + PDF
Included in this issue
Techniques
The latest and greatest techniques
- How to incorporate shadows
- Correctly resize your images
- Comic art in the digital age
Creative Tutorials
Easy-to-follow creative tutorials
- Master architectural perspective tricks
- How to create seamless patterns
- Drawing caricatures in CS2
Also featured
- Interview with Apocryph
- Perfect software partners for Photoshop CS2
- Portfolios from Enrico Casarosa and Mad Monkey
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